What happens if you give grunt to cerberus




















Imagine if you climbed the ladder, only to see Grunt, wearing cerberus colors chargeing at you. User mini profile. By ThinkSharp - Fri Apr 12, am. ThinkSharp Status: Offline. By MetioricTest - Fri Apr 12, am. MetioricTest Status: Offline. It would be cool if there was a video in the Cerberus base of them trying to reason with Grunt and him going feral until they have to put him down painfully same way they got their army im guessing you have not played the game in awhile.

Cerberus built their army by kidnapping Civilians from places like Benning and Sanctuary and Indoctrinating them that is what you see them doing on the footage at Sanctuary , this is also why the Cerberus Soldier whos helmet the VS removes on Mars looks "Huskified". I mean they apparently did it on Jack. None of the aliens who went to Sanctuary were turned into troopers. They were just experimented on.

One final thing to mention is that leaving the tank closed will obviously prevent Grunt from being a possible squad member during the second game in the trilogy. While it is certainly possible to complete the title without his assistance, Grunt is a solid companion in Mass Effect 2 , and setting him free is definitely recommended.

This is especially true because never releasing the Krogan does not lead to any unique dialogue or very interesting consequences, making it a rather unappealing option. The PS5 turns one year old today, and it has already amassed a list of impressive, must play video games that span a variety of genres. William Parks is an editor at Game Rant with a background in visual arts. Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible.

He decided to produce a genetically pure, superior krogan—a super soldier—and poured all his efforts into his experiments, even seeking help from the Collectors. He incorporated the genetic legacy of several notable krogan into Grunt's creation, such as Shiagur , Kredak, Moro, Terg, Wrend, and Veeoll. After rejecting thousands of specimens as unworthy, Okeer finally produces his perfect prototype before he dies from toxins released by Jedore , a Blue Suns mercenary.

Commander Shepard , who had come to Korlus hoping to recruit Okeer , instead recovers the super soldier's tank and takes it aboard the Normandy SR When Shepard chooses to release the super soldier from his tank, the newly awakened krogan pins Shepard to a wall and declares his intention to kill the Commander, though he desires a name before doing so. He chooses "Grunt", one of the last words in Okeer's final message, claiming, "It has no meaning.

It'll do". Shepard either persuades Grunt to join the mission against the Collectors as it will be a good fight for Grunt, or shoots multiple times to subdue him. If Grunt accepts Shepard's offer, he then realizes that Shepard was pointing a gun at him all along, to which Grunt approves. Lacking a proper krogan upbringing, Grunt is both violent and highly unpredictable. He often becomes impatient and charges recklessly into the midst of his foes, unlike more disciplined krogan fighters like Urdnot Wrex without Shepard's orders.

Despite his unpredictable and violent attitude, he is nonetheless considered a great asset to the mission thanks to his unsurpassed physical strength and fighting prowess.

Grunt also harbors personal doubt due to his genetic upbringing, considering himself weak for being given strength compared to the thousands of failures that "at least tried" to become strong on their own.

Outside of battle, Grunt often appears naive and particularly enthusiastic about violence and combat in conversations with Shepard.

He often seeks guidance from Shepard due to a combination of his youth, lack of krogan guidance and his inexperience about the galaxy, having been educated solely by imprints from Okeer's tank.

It takes a while for him to understand the images Okeer used to educate him with, but Grunt soon sees the funny side of killing turians and salarians , and is pleased with himself when he compiles his first list of enemies. Despite his violent nature, he respects Shepard's leadership, partly because Shepard faces great battles and has powerful enemies. If Grunt becomes loyal, he calls Shepard his battlemaster, as the Commander "has no equal".

After Grunt has been freed from his tank for some time, EDI or Kelly Chambers alerts Shepard that Grunt has become anxious and is behaving irrationally. Upon talking to him, Grunt reveals his emotions are in turmoil, describing it as similar to krogan blood frenzy and feeling confused about how to handle it. The clan leader explains that Grunt is undergoing the krogan equivalent of puberty. Grunt must take part in a rite of passage with Shepard at his side to prove himself a worthy krogan and join a clan, or die in the attempt.

Grunt returns to fight the Reapers , provided he was released from his tank aboard the Normandy and survived the attack on the Collector base. He has since earned the command of Aralakh Company. The Urdnot chief notes that as a result, Aralakh Company is his best unit. If Wrex is alive, he put Grunt in charge because he exemplifies the bright future of the krogan, something Wrex hopes for his people; Grunt, as such, is optimistic and cares about his company more.

To a lesser extent, he still experiences the stigma of being tank-born, rather than earning strength in the way other krogan feel is true. Nonetheless, his undeniable prowess in battle has earned him his place in the company. He helps Shepard investigate the disappearance of other squads in the tunnels of Utukku , where they discover a new brood of rachni who have been twisted by Reaper technology. If Shepard chooses to spare the Rachni Queen or artificial queen , Aralakh Company is left behind to cover her escape, much to Grunt's disgust; they are slaughtered holding off wave after wave of rachni, but the queen survives, providing rachni support.



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